UV's for the bug. Will test some textures on it in the coming days and make sure it's going to work ok.
Sunday, 15 September 2013
Tuesday, 10 September 2013
Hard VS Smooth
This is a test to see what works better, Smooth Shading or Hard Shading .
Smooth
Hard
Modeled by Gary Spiers
Monday, 9 September 2013
Workshop Exterior Concept Sketch
Something we neglected to do concept work for last semester. Workshop exterior design.
Edit.
Couple of extra shots.
Edit.
Couple of extra shots.
Tuesday, 3 September 2013
Tuesday, 25 June 2013
Monday, 17 June 2013
Friday, 14 June 2013
Bug "Harlequin Paint" Shader
Got a nearly complete bug model from Jack earlier in the week. We talked about it having a wierd metallic paint look to its shell.
Been messing around with shaders in Maya. Best results came from the mia_car_paint material so far. Seems to have been made for this.
Gonna start a skin shader now, I'll be getting back to this once Jack finished the model.
Been messing around with shaders in Maya. Best results came from the mia_car_paint material so far. Seems to have been made for this.
Gonna start a skin shader now, I'll be getting back to this once Jack finished the model.
Saloon Interior Concept
Did a couple of concepts to help with modelling for the saloon interior. Kind of skipped over it last semester as we had already built a saloon but we decided to rebuild it.
Wednesday, 5 June 2013
Tuesday, 4 June 2013
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