Showing posts with label environment modelling. Show all posts
Showing posts with label environment modelling. Show all posts

Saturday, 15 March 2014

Wednesday, 27 November 2013

Crashed Ship


After many attempts at simulating the crash i realized that doing it by hand was much easier and gave me more control. Below is an near enough finished image on the composition of the crashed ship


Model was done by Gary welsh
Lighting was done by Scott Yorke

Tuesday, 8 October 2013

Junk Pile

Found out how we are going to do the junk/scrap yard. For this i took 17 objects and applied N_cloth with a high gravity field to them so that each object will crush. I then assembled 3 separate piles of junk from these objects then duplicated them, positioned and took a few renders. Quite pleased with how these turned out.

Workshop


Saloon


Wednesday, 22 May 2013

Ship Model WiP

Spent the morning modelling this bad boy. Needs lots of tidying up, bevels, removing resolution etc... but beyond that next up is texturing.





Saturday, 2 March 2013

Yard layout


Please note this is not the design of the work shop or any of the objects, just a rough layout of the yard !

Friday, 23 November 2012

Friday, 16 November 2012

Salloon Interior Shot WIP


Nearly done with the textures. Bit of set dressing and adding a few more models to the back wall and it'll be ready.

*Update*

Just the bar to go.


Sunday, 11 November 2012