This blog is for documenting the production of our 3rd year university 3D animation project.
Monday, 23 September 2013
Even More Bug Texturing!
Discarded the harlequin paint shader for the shell. Just wasn't giving me the look I wanted and was quite restricted in what you could do with it. Still a bit dark but I'm happier with the highlights and general look now. Maybe some last tweaks later on and it'll be done.
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