The Divided

This blog is for documenting the production of our 3rd year university 3D animation project.

Saturday, 15 March 2014

Grave Scene Textures

Built and textured the props. Grounds a bit iffy close up.



Posted by GJWArt at 04:31 No comments:
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Labels: environment modelling, gwelsh, texturing

Creator Sculpt and Textures

Sculpt and skin shading over Gary Spiers base model.





Posted by GJWArt at 04:30 No comments:
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Labels: character models, gwelsh, texturing
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  • gwelsh (97)
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  • syorke (60)
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  • gspiers (45)
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      • Grave Scene Textures
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